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Oleksandr BurdenkoOB

Oleksandr Burdenko

Unity Developer | Games & AR | Mobile & Desktop

€200/day
Bonn, DE
8-15 years

Average response time: 1 hour

About Oleksandr

Unity & C# developer who builds games that actually ship.
I design scalable systems, optimize performance, and turn raw ideas into polished, production-ready products — fast.
From hyper-casual prototypes to complex real-time apps, I focus on clean architecture, smooth UX, and results you can measure.
If you need someone who understands both code and gameplay — I’m already in.
  • English

    Native or bilingual

  • German

    Conversational

  • Russian

    Native or bilingual

  • Ukrainian

    Native or bilingual

Remote only
Primarily works remotely

Experience

  • Freenlance
    Unity Developer
    DIGITAL AND IT
    March 2022 - Today (4 years and 3 months)
    Bonn, Germany
    Freelance Unity Developer working on real-time games and interactive applications for mobile and desktop platforms.

    I build gameplay systems, application architecture, and performance-focused solutions using C#. I focus on clean, maintainable code and fast iteration to help clients move from prototype to production efficiently.

    Working directly with clients, turning ideas into stable, release-ready products.
    Unity 3D Game design Prototyping & Optimization Augmented Reality UI/UX Implementation
  • harmony uk
    Unity Developer
    DIGITAL AND IT
    January 2016 - February 2022 (6 years and 1 month)
    London, United Kingdom
    Unity Developer at Harmony.uk — I worked on interactive games and applications for mobile and desktop platforms. I built reusable systems and frameworks, engaging gameplay mechanics, scoring and progression logic, animations, transitions, and UI/UX. I focused on fast prototyping, performance optimization, and scalable, maintainable code, so new games and apps can be created quickly without losing quality. I enjoy solving technical challenges while making fun and polished experiences for users.
    Unity 3D С# Augmented Reality
  • ARATOG
    Unity Developer
    DIGITAL AND IT
    January 2013 - October 2015 (2 years and 9 months)
    Odesa-mama, Ukraine
    Unity Developer at Aratog — I worked on prototyping new game ideas and developing features for their main MMO RPG project, Astrolords. I built interactive gameplay prototypes, designed mechanics, implemented systems, UI/UX, and animations. Focused on scalable, maintainable code and fast iteration, helping the team test ideas quickly and deliver polished, engaging experiences for players across multiple platforms.
    Unity 3D UI/UX Implementation Prototyping & Optimization Game design С#

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Education

  • Specialist Degree in Applied Mathematics
    Odessa Polytechnic University
    2006
    Specialist Degree in Applied Mathematics — Odessa Polytechnic University, Ukraine Focused on applied mathematics, problem-solving, and computational methods. Developed strong analytical and quantitative skills, which I apply to game development, simulations, and interactive applications. Foreign university degree officially evaluated by the German Central Office for Foreign Education (ZAB). Level equivalent to a German higher education degree between Bachelor and Master.

Skill set

Categories